No blocking a ball in downward flight towards the rim. The one winning initial jump ball gets possession to start 3rd quarterĪll other jump ball situations played as "real jump ball"Ģ free-throws awarded for each (non-shooting) foul after the 4th period (includes player technical fouls)ĭoes not include offensive fouls/fouls by team in possessionĢ free-throws awarded for each foul after the 4th team foul or last two minutes of each quarter, whichever comes firstĭoes not include offensive fouls and technical foulsġ free throw, plus another if the first is successful is awarded on the 7th, 8th and 9th foul of each half the penalty is increased to two shots on the 10th and subsequent fouls overtime is an extension of the second half.ġ free throw and possession of the ball at centreġ free throw per technical foul play resumes at the point of interruption foul is charged to individual in question (and automatic fine assessed)Ģ free throws, play resumes at point of interruption The one losing initial jump ball gets possession to start 2nd and 4th quarters The one losing initial jump ball gets possession for the next jump ball situationĪlternating possession between teams thereafter for all jump ball situations Maximum 3 regular and 1 long in second half The second short time-out can be carried over to OT period The main FIBA, NBA and NCAA rule differences are summarised in the following table: Ruleģ in second half (but only 2 in last two minutes of the 4 th period) Mentoring Program for Coaches & Referees.
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